import ddf.minim.*;
Minim minim;
AudioPlayer groove;
void setup()
{
size(512, 200, P2D);
minim = new Minim(this);
groove = minim.loadFile("groove.mp3", 2048);
groove.loop();
}
void draw()
{
background(0);
stroke(255);
for(int i = 0; i < groove.bufferSize() - 1; i++)
{
line(i, 50 + groove.left.get(i)*50, i+1, 50 + groove.left.get(i+1)*50);
line(i, 150 + groove.right.get(i)*50, i+1, 150 + groove.right.get(i+1)*50);
}
}
void keyPressed()
{
if ( groove.isPlaying() )
{
groove.pause();
}
else
{
// simply call loop again to resume playing from where it was paused
groove.loop();
}
}
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