import processing.video.*;
Movie myMovie;
void setup() {
size(400, 300);
frameRate(30);
myMovie = new Movie(this, "cubist.mov");
myMovie.loop();
}
void draw() {
if (myMovie.available()) {
myMovie.read();
}
image(myMovie, 0, 0);
}
void mousePressed() {
myMovie.jump(random(myMovie.duration()));
}
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