Video Pause
import processing.video.*;
Movie myMovie;void setup() {
size(200, 200);
background(0);
myMovie = new Movie(this, "totoro.mov"); myMovie.loop();}
void draw() {
background(255); image(myMovie, 0, 0);}
void movieEvent(Movie m) {
m.read();}
void mousePressed() {
myMovie.pause();}
void mouseReleased() {
myMovie.play();}
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